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Unit · Physics

Kinematics

Drop in everything from the unit.
Ch. 2 lecture notes.pdf12 pages
Kinematics slides.pptx38 slides
IMG_2231 whiteboardphoto
Khan: projectile motionYouTube
Problem set 3.docx4 pages
Read everything → write the guide
OrRecord the classA live transcript you can see is working. Kept as text, not audio.
Straight from CanvasPull the unit's files inPaste a token once. Every handout, every slide deck.
One unit with Cram
step1
Drop it in

Drop your files in. All of them.

PDFs, slides, docs, a link, or record the class — the whole unit, dropped in as it is. More in, better guide out.

Scroll to move through the unitarrows skip · Esc ends
What's inside a guide

Not a summary.
a review you study from.

Color-coded themes3–6 strands the unit runs on
Key terms, boldedyour eye finds what matters
Timelinethe pivotal moments marked
Concept maphow the ideas connect
Held side by siderival plans, competing theories
Test trapsthe wrong answer, named
Quiz yourself8–20 questions, testable first
What your files never coveredso you know what to ask
Color-coded by themeCram names the three to six strands a unit actually runs on. Every section, term and date wears its color, so the shape of the unit is visible from across the room.
Key terms, boldedEvery name, date and fact worth remembering is bold. Your eye finds what matters without reading twice.
The traps, namedThe wrong answer a student would actually give, written out as the wrong answer. “Zero velocity means zero acceleration” — not at the top of a throw.
Held side by sideRival plans, competing theories, before and after. The most memorable thing on the page, whenever the unit contains a real contrast.
Timeline, map, concept mapChronology with the pivotal moments marked. Real places on a real map. A map of how the ideas connect, drawn so it fits on a phone.
Aimed at what you missBefore it writes, the guide maker shows what you keep getting wrong — from homework, drills, cards and the flags you raise — and checks it. The guide opens on it, with a worked example and the trap named.
What your files never coveredThe topics the unit clearly needs that your notes never mention. Named, with why they matter — so you know what to ask before the test, not after.
Quiz yourselfEight to twenty questions with answers, the most testable material first. Formulas look like a worksheet: v = v₀ + at, not v = v0 + a*t.
Ask it anythingA tutor that answers from your guide and says which section it came from. Refine the guide in plain words: “stress the causes more.”
Essays, gradedPaste a draft. Get it graded against the rubric, proofread, and told which paragraph carries the argument and which one is padding.
The whiteboard

Every solve opens on a real board.

Four ways to ask, one tap apart. Every solve opens on a whiteboard — the question rewritten in marker, your work marked, the fix highlighted, notes stuck to the side — and it is a real board: you can write on it.

Write on itApple Pencil on an iPad, a finger on a phone, a mouse on the web. The ink stays with the problem. Write your own attempt under the question and tap Check my writing.
Change the questionTap the question and edit it — a different number, a new part — then solve the new version right from the board.
Ask on the board“Why is that line wrong?” The answer lands on the board as a note, and in the chat too.
Pin anythingEvery note on a solve — the answer, why it works, the trap, one to try — has a pin. Pinned, it lands on your wall in its color, filed to its class.
Then play it back

Reading it once was never going to be enough.

Every game is built from your guide, not a generic bank. Flashcards come back on a schedule that knows what you missed. Match-up and put-in-order are quick between classes. The practice test is timed and graded, and the questions you miss become flashcards with one tap — on the phone and on the web. Show up and the streak grows; the day's goal is thirty XP.

  • Flashcards with spaced repetition
  • Match-up and put-in-order
  • A timed practice test, graded
  • Extra problems aimed at your weak spots
  • A tutor that cites your guide
  • Sticky notes you pin to a wall
  • Streaks, XP and a daily goal
  • Study groups with a code (iPhone)
9:41
What it reads

Whatever the class actually gave you.

Text is pulled out on your device first — PDFs, slides, docs, photos through OCR — so a scan of a handout works as well as a typed one.

PDFstext layer, or OCR for scans
SlidesPowerPoint and Keynote exports
Photos of notesthe whiteboard, the handout
Docs and readingsWord, Pages, pasted text
Links and YouTubethe article, the lecture video
Record the classlive transcript, kept as text
Canvaspull the unit's files straight in
Term listspaste a list, get cards
Classes

Every unit in one class. One review for the final.

A class holds its units. At the bottom: a class overview — the shape of the course in ten minutes — or a full review for the final, unit by unit plus the joins between them, which a unit guide can never show.

Before the exam

A countdown that turns into a plan.

4 daysReread the guide · 12 min
3 days18 cards due · match-up
2 daysPractice test, timed
1 dayTraps only. Then sleep.

Tell Cram when the test is. It spreads the guide, the cards and a practice test across the days you have, and rebuilds the plan around what you keep getting wrong.

It says what it didn't find.Anything the unit needs that your files never covered is flagged as added, so you know to check it with your teacher.
Faithful to your files.Guides are written from digests of your documents. Cram is told not to invent material, and the quiz is drawn from the guide, not the internet.
Yours to share, never public.A shared guide lives behind an unlisted link and an optional PIN. Nothing is indexed. Stop sharing any time and the link goes dead.
Pricing

Free. No card.

Free$0no card, nothing to cancel

The whole loop — files in, a guide out, practice until you're ready.

  • 100 credits a month — a guide and change
  • 100 extra credits the first time you open the iPhone app
  • 3 files per guide · 50 MB each
  • 25 homework solves a week · 5 in any five hours
  • Flashcards, every game and the practice test
  • Print or save anything as a PDF
  • Publish a guide to a link
  • Ask Cram, on your monthly credits
Every file is read all the way through, up to about 200 pages — on the iPhone app and the website alike. Monthly credits refill on the 1st.AI features require a free account and an age check. Children under 13 also need a parent’s permission.Start free
Coming soon

Plus, Pro and Max are coming soon.

More files a guide, more credits a month and the bigger tools. They aren't on sale yet — for now Cram is the Free plan, with the limits on the left.

Given a code by us or your school? It still works.

Have a code? Redeem it

Questions people actually ask

Does it just summarize?+

No. A summary loses the thing you needed. A Cram guide keeps every key term bolded, names the test traps, holds contrasts side by side, and lists what your files never covered. Then it quizzes you on all of it.

Can I fix the guide?+

Yes — say what to change in plain words: “stress the causes more”, “add a table of the formulas.” Refines are never capped on any plan; they spend credits like anything else.

Will it make things up?+

It is told not to, and anything it adds that your files didn't contain is flagged as added so you can check it. It can still be wrong the way any model can — the guide is a place to start studying from, not the answer key.

What if my notes are photos?+

Text is pulled out on your device with OCR before anything is sent, so a photo of a whiteboard or a scanned handout works. Handwriting is hit and miss; typed and printed pages are reliable.

Can I write on the whiteboard?+

Yes — it's a real board. Tap Write and draw on it: an Apple Pencil on an iPad (fingers still scroll), a finger on a phone, a mouse or trackpad on the web. The ink stays with that problem. Write your own attempt under the question and tap Check my writing to have it graded, or tap the question itself to change it and solve the new version.

Can it check my answers?+

Yes. Pick “Find my mistake”, photograph the page with your work on it — one problem or the whole sheet — and Cram reads your work line by line, grades each answer right, wrong or partly, strikes through the first line that went wrong and writes the fix under it. The whiteboard shows the same thing large, with notes, and you can ask questions there.

What does it learn about me?+

Which concepts you get wrong, and where. Every homework slip, every card you forget, every practice question you miss and every flag you raise is counted by class and by unit. That's what the stats center ranks, what the guide maker checks before it writes, and what extra problems are aimed at. It stays in your account.

Is the phone app the same thing?+

Same guides, same account. Guides, homework, flashcards, the games, the practice test and your streak are on both; the iPhone app adds study groups, Canvas import, recording a class, and studying offline. Anything you make on the web is on the phone, and the other way around.

What does a credit buy?+

Credits are metered from real reading and writing. Roughly: a Sharp guide is about 61 credits and a Sharpest one about 131, and a homework solve is two or three. Reading is cached, so a second guide, a change or a deck of cards costs only the writing.

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